Saturday, April 9, 2016

Army Compositions

Here are some army compositions that I use for my multistage attacks.  The numbers of each unit are definitely open to experimentation, and can be adjusted to fit the base you are attacking.  Spells can be adjusted to your play style as well.  These are all just basic templates to work off of.  This list is a work in progress, and I will update it for different TH levels whenever I get the chance.  Please feel free to request any specific attack patterns and I will give you a troop composition and strategy to work off of.

GoWiPe (Golems, Wizards, Pekkas)
-The classic two stage attack.  If funnel is set up correctly, you are essentially guaranteed two stars
-This is a good strategy to use if you're attacking a base that you are certain you cannot 3 star anyways, as this strategy maximizes your potential for 2-stars.  In some rare cases, this attack can lead to a 3 star victory.
-Golems and wizards to create a funnel and kill clan castle troops, pekkas and king/queen kill squad to invade the core after funnel is established

TH8 (200 troop capacity)

  • 2 golems
  • 2 pekkas
  • 19 wizards
  • 7 wallbreakers
  • Request a high level pekka for clan castle
  • 2 rage/1 heal OR 2 heal/1 rage
  • 1 poison and 1 earthquake (request one of these from teammates)
TH9 (220 troop capacity)
  • 2 golems
  • 3 pekkas
  • 18 wizards
  • 6 wallbreakers
  • 1 archer
  • Request a high level golem for clan castle (30 capacity)
  • 2 rage/1 heal/1 jump OR 2 heal/1 rage/1 jump
  • 1 poison and 1 earthquake (request one of these from teammates)
GoWiHoPe (Golems, Wizards, Hogs, Pekkas)
-A three stage variation of the classic two star attack that heavily increases the odds of getting a 3 star attack.  This attack substitutes about half of your wizards for hogs to finish off the remaining defenses after the kill squad has invaded the core.

TH8 (200 troop capacity)
  • 2 golems
  • 2 pekkas
  • 9 wizards
  • 2 wallbreakers
  • 10 hogs
  • Request 5 high level hogs for clan castle (25 capacity)
  • 2 heal/1 rage or 3 heals
  • 1 poison and 1 earthquake (request one of these from teammates)
  • Use heals strictly to keep your hogs alive.  Heals will make hogs virtually invincible (except to spring traps and double-giant bombs).  Place heal spells to cover as many defensive buildings as possible in the hogs path.
GoVaHo (Golems, Valkyries, Hogs)
-A three stage attack that substitutes the pekkas for valkyries.  Attack is carried out in the same fashion as above

TH8 (200 troop capacity)
  • 2 golems
  • 5 valkyries
  • 9 wizards
  • 2 wallbreakers
  • 12 hogs
  • Request 3 high level valkyries and an archer for clan castle (25 capacity)
  • 1 rage/2 heal
  • 1 poison and 1 earthquake (request one of these from teammates)
GoVaLoon (Golems, Valkyries, Balloons)
-A three stage attack for bases with all its air defenses in a single compartment in the core.  Uses balloons at the third stage after air defenses have been destroyed to wipe out remaining defenses.

TH8 (200 troop capacity)
  • 2 golems
  • 5 valkyries
  • 9 wizards
  • 2 wallbreakers
  • 12 balloons
  • Request 3 high level valkyries and an archer for clan castle (25 capacity)
  • 2 rage/1 heal
  • 1 poison and 1 haste (request one of these from teammates)
  • Use 1 rage and 1 heal to boost your KS into the core and destroy all the air defenses, use your remaining rage and donated haste on balloons to attack remaining defenses

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